Game annotations are free text comments of the moves of the game, including move suffixes (!, ?, !!, e.t.c) and diagrams (when printing). The annotations are included in the move list and are shown both in the display and on printouts.
You can annotate games yourself using the Annotation Editor described
below, or you can for instance import and view annotated PGN games.
The Annotation Editor button
The Annotation Editor occupies the lower half of the information
area to the right and shows an edit box and an Annotation toolbox with
buttons for some of the most commonly used editor commands:
The Annotation Editor
The editor only supports a single font, style and size. But apart from this, all the standard text editing facilities are provided, such as undo/redo, cut/copy/paste and search/replace. In particular the undo/redo commands maintain a whole history of changes, enabling you to undo or redo several changes. The editor also auto wraps the text, and the text is automatically justified in the game record and on printouts.
Text can be selected using the mouse or by holding down the Shift-key
while using the arrow-keys. Additionally, the Option-key combined with
the arrow-keys lets you move the insertion mark to the next or previous
word, or to the top or bottom of the annotation text. This also works in
conjunction with the Shift-key. For instance, Option + Shift + Right-arrow
will select the next word.
To enter annotation text for a given move in the game, you thus go to the position immediately after that move and then open the Annotation Editor. As soon as the editor is closed, the new annotation text is flushed and is now shown in the game record after the move. A quick way of opening the Annotation Editor in order to edit existing text, is to simply double click on that text in the game record.
You can browse the game record - i.e. take back or replay moves - while the annotation editor is open. Thus if you want to enter annotations for several moves, you don't have to open and close the editor for each move. Browsing the game record automatically flushes the previous contents of the edit box and updates the game record display, so you won't lose your changes.
Additionally you can save the current game while the editor is open.
Sigma Chess can also annotate a whole sequence of games via the Analyze Collection... command. This will annotate the games from the currently loaded game collection starting with the current collection game (see below). This command is not available in the Lite version.
Finally, you can copy the current analysis to the clipboard in text format using the Copy Analysis command (from the Edit/Copy submenu). You can then for instance paste this into the Annotation Editor or to a word processor.
The Sigma Chess 5.0 User's Manual - Copyright (C) 2000, Ole K. Christensen